Emerging technologies like augmented and virtual reality (XR) provide incredible avenues to teach and learn. Unfortunately, nearly all content and ways to create it remain centralized through large captive platforms. Such platforms lock users and their creations to their closed source environment and filtering mechanisms. This process risk reflecting assumptions on how teaching can be done. The project “Federating pedagogical immersive experiences” proposes a self-hostable platform to remix simple pedagogical XR games. Learners themselves can then, together with parents and teachers, freely share back pedagogically, culturally and linguistically adapted content – curated by their own instance and benefiting from immersive technologies without being locked to a platform.
